﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework;

namespace Xna2dEditor
{
    public static class PDefaults
    {
        public static SpriteFont DefaultSpriteFont;
        public static XnaGraphics DefaultGraphics;
    }
}
